The latest trailer for animated anthology series Secret Level flaunts its celebrity cast and lineup of featured video game ...
“Dancing With the Stars” hit a new milestone on Nov. 12, and revealed who was heading to the semifinals for Season 33. The ...
Sony decided to pull Concord from sale following its initial launch. In a recent blog post, Ryan Ellis, game director at Firewalk Studios, revealed the game's "initial launch didn't land the way ...
It’ll also retool its live-service strategy a bit, with the company “improving our live service game processes” and sharing lessons it learned from Concord‘s development and shutdown.
There’s been much discussion about how much money Sony wasted on gigaflop Concord, and now we have a ballpark estimate. It ...
Following the news Sony has closed Concord studio Firewalk, the live-service game's initial development deal reportedly cost $200m. This, however, was not enough to cover the game's entire ...
the creator of the game. When this was announced back in September, Firewalk said it would now work to “determine the best path ahead” for Concord. Many predicted that, due to the amount of ...
“We have spent considerable time these past few months exploring all our options,” says Hulst. “After much thought, we have determined the best path forward is to permanently sunset the game ...
Now, 12 new public murals decorate walls across the city. The award also notes the popularity of the program as more than 3,000 people came out for the recent Creative Concord art jam.
Please verify your email address. Marvel Rivals' Game Director claims the game will avoid Concord's fate by prioritizing player engagement and fun. Marvel Rivals' free-to-play model and unique ...
Concord's initial development deal was around $200 million according to a report by Kotaku, offering a glimpse of how much it cost Sony to develop its disastrous live service game, which lasted ...