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Doom Eternal is the first supported game because it uses the Vulkan graphics API for ray tracing. Other games rely on the Proton compatibility layer to map Windows and DirectX APIs onto Steam OS.
Doom Eternal finally got its next-gen upgrade and it will allow players on consoles to push the game towards new 120 fps “performance-focused” modes or ray-tracing modes that should bring the ...
Alongside the ray tracing and SSD requirements, Doom: The Dark Ages will utilize Nvidia's Multi-Frame Generation and Ray Reconstruction technologies to increase performance.
TL;DR: DOOM: The Dark Ages has launched in early access with native ray tracing on the idTech8 engine, delivering stunning lighting and reflections. NVIDIA’s latest drivers enable DLSS 4 and ...