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Paper Mario: Color Splash is a step in the right direction for the series after the 3DS’s Paper Mario: Sticker Star, continuing its shift from RPG to action-adventure game while also introducing ...
The latest installment of the Paper Mario side series, Paper Mario: Color Splash, carries this tradition onto the Wii U, but rather than stick with the back-to-RPG-roots approach of the recent ...
It’s the same in Color Splash, a game in which your main objective is to restore color to an island that’s been drained by Mario’s arch-enemy, Bowser. You collect cards, you use cards in battle.
Paper Mario: Color Splash is the kind of simple, lightly enjoyable experience that I might have willingly gotten lost in at one point in my life. It's mostly inoffensive, usually charming, and a ...
Paper Mario: Color Splash doesn't have that, at least in battling. In short, you probably already knew whether or not you'd like Paper Mario: Color Splash before you read this review.
Personally, I’ve enjoyed all the Paper Mario games over the years and from what I saw at this year’s E3, Color Splash looks like it could be fun.
Miguel needed 25 hours to get through Paper Mario: Color Splash, which also included time spent trying to reach 100 percent colorization in all areas. He managed a 90 percent average.
Yes, it’s true, Huey is happy to be stuck with you, Mario. Out-of-place references to 1980s bands and lyrics aside, Color Splash has a decidedly old-school feel to it when it comes to game ...
Color Splash also plays with the idea of paper, oftentimes requiring Mario to unfurl areas of the world to keep progressing. Certain areas in levels allow you to hit the Y button, to perform a cutout.
Color Splash has more in common with Sticker Star than any other Paper Mario game, which may feel troublesome. In essence, cards work in a similar way as stickers did in Sticker Star.
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