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As with all things Sonic, level design is crucial. Sonic Advance 3 leaned into a hub world system instead of the map system players were familiar with from earlier entries in the series.
As development on Sonic Advance started, Sega had recently left the home console business entirely. To even sell the games outside of Japan, it needed to find publishing partners.
Sonic Advance 3 managed to include a team-up mechanic, translating some of what was happening with Sonic in the 3D space with Sonic Heroes to his 2D platforming.
Sonic Battle Review The multiplayer battle mode is a real riot, and the fast-paced design makes up for most of Sonic Battle's shortcomings. By Frank Provo on January 13, 2004 at 3:38PM PST ...
Sonic Advance 2 Perfected The Series 20 Years Ago (Maybe Video Games, Too) Designed by geniuses who'd worked on Street Fighter and Fatal Fury, Sega's GBA sequel brought new joy to the … ...