It didn’t have to be this way! Way back in 2014, BioWare art director Matt Rhodes drew up some concept art for what would ...
Historically, I've typically considered photo modes in games to be a waste of time. Don't get me wrong; I love a pretty ...
Among the suite of tools that Dragon Age: The Veilguard leverages on PC are various upscaling ... As a result, we recommend ...
EA has shared a lengthy blog detailing all the technical work that went into rendering hair in Dragon Age: The Veilguard.
Killing these dragons didn't seem like much when the game first came out. We didn't think of why and if we should kill them, ...
Inquisition launched in 2014, and it then took ten years to get the long-anticipated next entry in the Dragon Age series, ...