Krafton's acquisition of Hi-Fi Rush studio Tango Gameworks was motivated by the desire to maintain its legacy, rather ...
The chief executive of South Korean publisher Krafton reveals the company's reason for acquiring Hi-Fi Rush developer Tango ...
Krafton CEO Changhan "CH" Kim said that the South Korean publisher acquired Hi-Fi Rush developer Tango Gameworks to preserve ...
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The ...
PUBG publisher Krafton has sad it didn't buy Tango Gameworks from Microsoft because it cares about making a profit, with CEO Changhan Kim admitting "we don't think Hi-Fi Rush 2 is going to make us ...
The CEO of Krafton says the acquisition of Tango Gameworks was designed to add more creativity to its portfolio, rather than ...
Despite being Xbox’s biggest and most charming exclusive released in 2023, the rhythm-based action game Hi-Fi Rush couldn’t ...
Krafton's CEO has said the decision to acquire Tango Gameworks wasn't financially driven, admitting Hi-Fi Rush 2 is probably not going to make money.
Most business deals like this are about money to some extent, but Krafton's CEO said the deal to buy Tango Gameworks was more about preserving creativity.
PUBG's studio reckons a Hi-Fi Rush sequel might not make the company buckets of cash, but the team wasn't saved from a ...